Official v0.6 Rules

How to Play

Setup, roles, cards, turn structure, and victory conditions from the Feed the World materials.

Quick Navigation

📦

Game Components

1
Game Box

1
Game Board

1
Rule Book

1
Quick Guide

1
Intro Script

1
Dice

6
Role Cards

6
Player Pieces

30
Region Cards

30
Blessing Cards

30
Disaster Cards

90
Resource Facilities

300
Resource Tokens

🎯

Game Setup

1

Setup the Board

Unfold the game board. Group the 30 region cards as a deck. Shuffle the Blessing and Disaster cards into 2 separate decks. Sort the Food, Tech, and Currency tokens into cups. Sort the Farms, Factories, and Banks into cups.

2

Choose Roles

All players roll dice. Highest roll goes first. Turn order continues clockwise. Starting with the first player, each player picks a role card. Place player pieces on any space.

3

Starting Resources

Each player gets 3 Food, 3 Tech, and 3 Currency. Celebrity gets 6 of each.

4

Get Started

Set a 60-minute timer, 30 minutes for hard mode, or skip the timer for a first game. The first player draws a Region card and places it face-up in the center.

Difficulty Levels

🌱 Easy Mode

  • No timer: play at your own pace
  • Focus on understanding mechanics and teamwork
  • Recommended for first-time players
  • Win by building all 30 resource facilities

⚡ Medium Mode

  • 60-minute timer: work fast but smart
  • Disaster cards take effect immediately
  • Each unresolved disaster removes 2 resources from the supply
  • Win by building 30 facilities before time runs out

🔥 Hard Mode

  • 30-minute timer: every second counts
  • Start with only 2 of each token (Celebrity gets 4)
  • Draw 2 Disaster cards per turn instead of 1
  • Facilities cost 1 extra resource to build
  • Win by building all 30 facilities before time runs out
🎭

Player Roles

🔬 Scientist

Can double a Blessing card's effect twice per game.

🌳 Farmer

Gains 1 extra Food token at the start of each turn. Can build Farms for 1 less resource.

⭐ Celebrity

Starts with 6 of each token. Once per round, can donate up to 3 resources to any player.

🔧 Engineer

Can build any facility for 1 less resource. Once per game, build 2 facilities in a single action.

🏛️ Politician

Gains 1 extra Currency token at the start of each turn. Can trade resources 1:1 with any player.

🧭 Navigator

Roll 2 dice and choose which result to use. Once per round, can move another player up to 3 spaces.

🃏

Cards & Game Pieces

🎭 Player Role Cards

6 unique roles with special abilities.

🌍 Region Cards

30 regions around the world. Each card shows the region name, required facilities, and any special conditions.

⚡ Disaster Cards

30 challenges threatening your progress. Each shows the affected region, resource cost to resolve, and consequences if left active.

✨ Blessing Cards

30 helpful events. Each shows the benefit and whether it activates instantly or can be saved.

🎲 Physical Game Pieces

Dice, player pieces, resource tokens, and facility markers are used throughout the game.

🔄

Turn Structure

Each turn has 3 steps.

🎲

1. Roll & Move

Move dice number of spaces.

🃏

2. Draw Card

Draw the card indicated by the space.

3. Take Action

Take your action for the turn.

🏗️

Important Features

🏗️ Building Facilities

Spend resources to build facilities in regions.

🤝 Trading Resources

On your turn, you may trade resources with players in the same region or adjacent spaces. Standard rate is 2:1, but the Politician trades 1:1.

⚡ Resolving Disasters

When a Disaster card is drawn, it affects a specific region. Players can spend resources listed on the card to resolve it. Unresolved disasters remain active.

✨ Using Blessings

Blessing cards provide immediate benefits. Play them right away or save them.

🌍 Region Requirements

Each region card shows what facilities are needed.

🏆

Victory & Defeat

🏆 Victory

Your team wins when you build the required number of facilities before time runs out:

Easy: build all 30 facilities
Medium: build 30 facilities in 60 minutes
Hard: build all 30 facilities before time runs out

💔 Defeat

Your team loses if any of these conditions occur:

Time runs out
5 disasters remain unresolved at once
Resource supply depleted
Feed the World

Review the Rules

This page reflects the FTW v0.6 materials and has been trimmed back to source-backed gameplay info.

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